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IN THE NAME OF GLORY In the Name of Glory started life as a simple system that would enable large demonstration war games to be played relatively quickly. Over a period of time these simple rules have evolved into the gaming system you see here.
I first saw these rules in 1998, being used to conduct a war game at the Napoleonic Fair in London. I was impressed by the way that such a large game, played with thousands of figures, flowed with ease and the very positive reception the game received, both from war gamers and members of the public.
The high standard of presentation and the quality of the rules themselves impressed me. They are well laid out, easy to follow and also managed to retain my interest - always a bonus.
I found David Marks' rules surprisingly easy to master and the straightforward playing system creates a good historical representation of Napoleonic warfare. The ongoing morale system, and the command & control system, together with the rules' many subtleties surely capture the flavour, excitement and unpredictability of battle.
The rules contain a good deal of very useful information and the pre-calculated tables, used to resolve firing and melee save time by eliminating the need to trawl through lists of factors.
Over the years I have used many sets of rules, but it has been a long time since a set of rules such as In the Name of Glory has resulted in so many enjoyable and interesting games. These are a great set of rules, which I am sure, will challenge the strategic ability of both novice and experienced war gamer alike. ( Stuart Asquith, Military Writer and Historian )
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A GATHERING OF EAGLES Napoleonic rules for large scale strategic gaming and campaigning, (now in their 5th edition). Available for 6mm and for 15mm miniatures (Please specify for which scale when ordering). The rules developed by: John Stallaert in Canada are the culmination of 19 years of Napoleonic wargaming and rank amongst the best and most user friendly today. Based on ground scale and the area occupied by a number of troops rather than on the figure scale as most rules these are a revolutionary new concept in Napoleonic wargaming and can easily be learned in a single afternoon of playing. The smallest unit of movement being a Brigade and consisting of a minimum of 3 unit elements. Taking into account the major areas of strategy and logistics while omitting the unnecessary clutter that accompanies most wargaming rules and causes hours of endless arguing over fine details. Also comes with a detailed organization section campaign by campaign, covering all Nations that took part in the Napoleonic Wars. A truly enjoyable and fast play set of rules. |
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MEIN PANZER is a flexible and expandable 1:1 rule system for recreating 20th century combined arms ground warfare using 6mm-15mm miniatures. Based around our innovative Drop-In(tm) game system, players from novice to veteran will find it easy to customize the game to their particular gaming style. This new player-friendly approach to wargaming is built around a solid and easily learned core set of rules. These rules present an excellent balance of playability and historical accuracy. Once you quickly learn the core rules, you simply "drop-in" additional rule modules as you see fit. Each Drop-In utilizes the same terms and game mechanics for entirely seamless integration into a full-featurerd game system. |
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